In 2020, I began self-teaching Blender. My first project was a redo of a 3D wine bottle from a university assignment in 2018. Through this packshot, I revisited the basics and observed my progress over two years. Additionally, I designed the label using Adobe Illustrator.
I created a realistic glass bottle in Blender using the "solidify" modifier and the principled BSDF node in Cycles renderer. To achieve a red wine color for the liquid, I adjusted the Material's IOR and added volumetric lighting.

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